Introdução ao lengthdir_x & lengthdir_y no GameMaker (criando um jogo de tiro de cima para baixo)

Esta é uma breve apresentação sobre as funções lengthdir_x e lengthdir_y no GameMaker: Studio 1 e 2 e como elas podem ser aplicadas para criar um jogo de tiro de cima para baixo (TDS) no software. Se você estiver familiarizado com funções trigonométricas como seno e cosseno, talvez já saiba como obter os resultados de lengthdir_x e lengthdir_y sem usá-los. Este tutorial destina-se a desenvolvedores de jogos novatos. Código-fonte » https://github.com/zbanack/TSE-lengthdir Mostre seu apoio comprando um adesivo para laptop do Step Event » https://www.redbubble.com/people/thestepevent/works/38961553-the-step-event -logo-sticker?p=sticker Site » https://www.thestepevent.com Inscreva-se » https://www.youtube.com/thestepevent?sub_confirmation=1 Twitter » https://twitter.com/thestepevent
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Check out Part 2 of this tutorial, where I walk you through the steps of creating a vibrant sunburst lighting effect! https://www.youtube.com/watch?v=Xa6fgYUG1gA
woow !!!
This tutorial was very helpful. I quickly then looked up if you had an intro to other functions, like point_direction. Would love to see more of these quick simple tutorials that visually explain common used functions to my simple brain. Thanks and great work! 🙂
Of all the videos I watched your condescension was what finally made it click. I have finally got the key thing I couldn't do. Thanks!
Thank you so much! You are the first person who could make me to understand it. I'm so dumb, I am not good at math at all but I gotta learn gml and sometimes I learn such difficult topics like this one. And that would be great if you'll explain what is lerp and how it works at some point.
So, if i understood correctly, this will help me change the origin of the object without causing it trouble right? like if i want the origin to be a bit to the right and up i can use lengthdir to not make it glitched out, right?
why this dude remind me of Will Arnett in arrested development? Lol but thanks for the vid man helpful stuff.
Very easy to understand, good visualization, instant sub!
Excellent.
More please 🙂 🙂 🙂
Some tutorial videos on how to interact with tilesets using the new functions in GM2 would be incredibly helpful. Also the animated tilesets. Happy to see you making tutorials on YouTube Zack!! Nice step up from the helpful assets you make on GM Marketplace.
Subscribed just from your username alone! 🙂
Just found your great blog tutorial on level building with ASCII characters (really good by the way! And I'd love to see how you'd develop it further with expanding on how Spelunky and BoI did world generation, but thats by the by) so was pleased to see that you're now on youtube as well! Pretty much an instant subscribe. Also, if you are taking recommendations then yes to videos on data structures, like arrays and grids.
Subbed and liked, loved the video dude 😀 As far as lesson recommendations.. Arrays have always been my nemesis.
instant subscribe. 🙂
You've got an awesome teaching style. Looking forward to see more from you! 🙂
Great video. Fast and really useful! Well done!
Instant subscribe. Never knew of these functions and definitely want to try them out now. Good presentation as well for a first video. Well done.
cool