RPG PAPER MAKER Game Engine Hands-On
Hoje estamos verificando o RPG Paper Maker, um motor de jogo muito nicho, fonte disponível para Windows, Mac e Linux, usado para criar jogos no estilo RPG. Nenhuma habilidade de programação é necessária e o fabricante de papel RPG contém todas as ferramentas necessárias para criar um jogo estilo JRPG de sucesso. Links: https://gamefromscratch.com/rpg-paper-maker-hands-on/ ————————- ————————————————– ————————— *Suporte*: https://www.patreon.com/gamefromscratch *GameDev News*: https:/ /gamefromscratch.com *Tutoriais GameDev*: https://devga.me *Discord*: https://discord.com/invite/R7tUVbD *Twitter*: https://twitter.com/gamefromscratch —— ————————————————– ————————————————– –
33 thoughts on “RPG PAPER MAKER Game Engine Hands-On”
Support : https://www.patreon.com/gamefromscratch
GameDev News : https://gamefromscratch.com
GameDev Tutorials : https://devga.me
Discord : https://discord.com/invite/R7tUVbD
Twitter : https://twitter.com/gamefromscratch
You can export the tilemap to another engine/software?
Who is Merio?
Big idea for a Engine.
that's cooool, I think it looks so much better than those squished top-down
1:06 so pretty much baldis basics
For those who never heard an for those who wanna share it.
HERE IS THE MILLION-DOLLAR QUESTION: Will you go to Heaven when you die? Here’s a quick test: Have you ever lied, stolen, or used God’s name in vain? Jesus said, “Whoever looks at a woman to lust for her has already committed adultery with her in his heart.” If you have done these things, God sees you as a lying, thieving, blasphemous, adulterer at heart, and the Bible warns that one day God will punish you in a terrible place called Hell. But God is not willing that any should perish. Sinners broke God’s Law and Jesus paid their fine. This means that God can legally dismiss their case: “For God so loved the world that He gave His only begotten Son, that whoever believes in Him should not perish but have everlasting life.” Then Jesus rose from the dead, defeating death. Today, repent and trust Jesus, and God will give you eternal life as a free gift. Then read the Bible daily and obey it. God will never fail you.
How is this compared to SMILE GAME BUILDER? Other than the art style, obviously… I know SGB features full 3D while RPG Paper Maker use… well, 3d paper style… But other than that, which one is better?
Can you run this on a 32 bit Windows ?
how do you make a chest open in your game PLEASE HELP
3D, but with no mouse support…. that killed it for me.
Can you use your own 2d sprits or are stuck whit the ones in the video? Thanks.
RPG Maker MV/MZ has a 3D plugin MV3D/MZ3D that can basically do everything this engine can do with note tags and heavy documentation to read through so it’s nice to have an engine built just for this paper mario style that makes it easy. It looks like a great way to get into 3d as a pixel artist with only very basic 3d modeling skills.
Can you make it first person?
What a niche and cool game maker! I'm glad you made this video covering it; have you seen anything else like it? Like you said collision seems a bit wonky, and it would be nice to have smoother cameras, and even dynamic environment lighting for weather and time of day changes.
Doesn't Godot support sprites in a 3D game anyway?
Flat, 2D graphics that always face you are called "Billboard images" or "sprites". These are commonly used in 3D games for 3D objects like trees that are far away to speed things up (they change into 3D objects as they get closer).
I suspect the "source available" thing comes from using Qt if they are indeed using Qt as you say. Up front, Qt looks like any other open-source tool for dev work. And, if you've never been burned by the LGPL before, you might not notice its limitations until it is too late. Many parts of Qt are LGPL while other parts are GPL. It is the LGPL parts that force you into "source available" mode when you may not have been intending open up any source. You have the option to commercially license instead, but you have declare that up front and the cost is rather insane for startup work. I learned all this the hard way when I built a test game with Qt Quick targeting Ubuntu Touch but then hit all the LGPL stuff when reaching for a final build. I was so annoyed I dumped the project and rebuilt the game in Flutter and Pogo (which was another first-time test and offered a better game loop [not great, just better] than Qt Quick anyhow) and released it on Android instead. If my project had been bigger, like RPG Paper Maker, I don't know what I would have done.
My glasses just became rose-colored 😍
You should review Yume RPG Builder when it will be released this year
I'm kind of curious what can be done here that can't be done with the RM3D plugin in RPG Maker MV/MZ. I guess off the top of my head, this engine would theoretically have better handling of its 3d assets (and being able to select sprite resolution natively sounds pretty good) but I wonder what else it's got.
So essentially it's RPG maker in the paper Mario style
I kinda want to see someone make a pokemon game with this
Thank you. As specific as this style is, it has a lot of potential. I'll check it out!
Could this make a Diablo or Pokemon clone?
Reminds me of Grandia or Shining the Holy Ark.
you talked about this a while ago.
It's also available on Steam.
Maybe you could include "(free)" on video titles when everything you show in the video is free.
It sure would get my attention and make it a priority to watch.
Its Mar ree oh… not mer ree oh
Does anyone know a good engine/tutorial set for doing a game in this visual style but as an Platformer/action/adventure?
@Gamefromscratch Love your stuff.
A hands-on usage of ORK in recent Unity versions would be fantastic.
Enjoy the way you never share the minutia and unimportant details with complex tools