Artilheiro, CALOR, PC! || Nova simulação de tanque em breve!

►Suporte no Patreon ► https://www.patreon.com/Wolfpack345 ►Merch! ► https://teespring.com/stores/wolfpack-28 ►Minha loja Nexus ► https://www.nexus.gg/Wolfpack345 ►Siga no Twitch ► https://www.twitch.tv/wolfpack345live ►Siga no Twitter ► https://twitter.com/Wolfpack345 ►Discord► https://discord.gg/Ycu63JU9jq 🔴Agradecimento especial a todos os meus Patreons!🔴 Jeannette B. Edward D. Tom – Jonathan C. Walter Ben A. Jeff N. Martin F. The13oogeyMan Christopher M. Jack W. Splinter00S Ryan I. Denise T. Wulfy Monot Maggie S. Sandyin307102 Niki V. kingster1988 Snekbit Sandy Snigie Daniel L. Remy L. Donald J S. N Qorgyle Bayard T. Killian Peter N. Felipe V Gherthort Royal G. JG1_Wilhelm Teutonic Donik David V. Robert S. Scott V. Robert B. myndstrip Strykr45 Dakota W. Brian H. Metz Dakka Bearded P. TheAceDanger Sean O. John W. Frosty S. Mork_417 CaptainTom75 Theodore R. Boslandschap Alexander H. Giantman407 Geoff W. Paul B. Anthony Logan R. Lucas N. Selerious James G Adam B Bigmanmax IIILegend Cody H. Becki Ally M. VK4501 Joeseph R. Benjamin T. Yoosta Rowdy Kim J. Juanita B. TsunBaka_C. Bleyse Richard L No Way Out Kimmel C Jackal078 Robert FAC Benton VF-114 Jock Michael M. Daniel G. RyanWatson Kyle T. Micheal D Bimbkin Chris A. Nick L. Jonathan I. Ren Ally M. Jeremy W. Donik Escocês Danial Kilgore Michal O. Jim_42 Ash E. Mike ——————————————- ————————————————– ——————————————- É um momento estranho para os fãs de jogos de combate de tanques modernos. Os títulos de simulador de tiro direto da virada do milênio não existem mais. Como nerds de tanques, precisamos de um jogo que vá direto ao que há de bom – tanques modernos, sistema realista e modelos de dano, e foco na diversão acima de tudo. Com Gunner, HEAT, PC! nosso objetivo é tornar esse sonho uma realidade. O GHPC combinará jogo e simulação nas quantidades certas, fornecendo controle de tiro incrível e simulação de balística por trás de controles enganosamente simples. Este conjunto de recursos básicos serve como base para um rico modo de campanha para um jogador, missões de escaramuça e modos multijogador cooperativos: uma opção satisfatória para todos os gostos. E não vamos esquecer a infantaria e as unidades de apoio – os tanques não foram construídos para lutar sozinhos. As forças de armas combinadas controladas por IA completarão o ambiente tático e permitirão que as unidades blindadas brilhem da maneira que deveriam.
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Don't forget to check out the Steam demo for updated graphics, at least until the next Patreon demo update! Also, you can let your commander aim the turret at his current target by pressing spacebar after a callout.
I feel the tank really needs to kick more dust + get dirty/lose additional stuff outside the armour when getting hit + tank needs to get more dirty.
I know the game is still in its early stages, but the graphics really feel like they are 10+ years old
Just Subscribed to your channel Wolfpack, just what I was looking for. Enjoy your commentary, and alot of people on here giving sound advice. As a former M1A2 sepV2 Tank Commander, I agree wholeheartedly that GHPC has alot of promise. Bought it on Early Access yesterday based on your video. Been waiting for a Micropose M1 Tank Platoon II successor for FAR to long. Let's hope this small team comes through for all of us.
Cheers!
AI not available!
this dude talks like a AI, couldn't last three minutes listening to it.
this looks alot like steel beasts.
This is a M1IP not a M1A1
Please, don’t forget the AAR when mission complete.
Are the games graphics going to be updated?
getting vibes of M1 tank platoon. I hope you can play with a squad, and tanks have battle damage in the future builds.
I would be happy to pay for a game like this on PS4!
Hope you do more of these sp awesome
Awesome looking game but I cannot run that on my pc, I only get ~45 fps even in “potato” graphics settings
You might want to dump lead (control + E by default) so that auto lead on Abrams and m60TTS don't interfere with shooting stationary targets after you laze a stationary target.
1:49 That voice acting is incredible:
Commander: Fire!
Gunner: Target identified
Commander (angrier): FIRE!
Gunner: Obstructed
Wow, thanks for hinting into this game, added to wishlist, can`t wait for the full release!
That Abrams model looks off. The turret cheeks look weird.
Chieftain tank please!
Gotta use HEAT against infantry, not APFSDS.
Or some kind of HE/HESH/MP round if available.
Kinda what that M1 was fated for, operating all by itself like that! Pro-tip: Those vehicles you kept calling BTRs were BRDMs…!
My brother in Christ use the thermal it’s what it was developed for. You could’ve easily identified both of those targets well before they hit you.
It's going to be a flop because the "developers" are stupid. They don't listen to the "community". The dude is your typical rude nerd and he's like "it's our game and we will make it the way we want,stop asking, piss off".
People have played the demos and have already asked for a bunch of changes and features, including even changing the engine to Unreal, now that it's still being developed, because Unity SUCKS. Nope. Negative response.