Os melhores motores de jogo de 2021

Você está se perguntando qual mecanismo de jogo você deve usar em sua jornada de desenvolvimento de jogos? Então este vídeo é para você! Nos vídeos anteriores, falamos sobre os mecanismos de jogo que pessoalmente gostamos, mas para este episódio, pedimos à comunidade Ask Gamedev que nos falasse sobre o mecanismo de jogo escolhido. Bem… a comunidade falou. Embora houvesse muitas sugestões para listar, tabulamos os votos e criamos os 5 principais mecanismos de desenvolvimento de jogos favoritos da comunidade Ask Gamedev. ► Confira as Engines: ►► Construct 3 – https://www.construct.net/en ►► Construct Classic – https://sourceforge.net/p/construct/code/HEAD/tree/ ►► GameMaker – https ://www.yoyogames.com/en/gamemaker ►► Unreal Engine – https://www.unrealengine.com/en-US/unreal ►► Unity – https://unity.com/ ►► Godot – https: //godotengine.org/ ►► Pico-8 – https://www.lexaloffle.com/pico-8.php ►► GDevelop – https://gdevelop-app.com/ ►► Phaser – https://phaser .io/ ► Ideias de jogos explicadas – 8 maneiras de gerar ideias de jogos de vídeo [2021] ► https://www.youtube.com/watch?v=fDqnw5pNebk ► Um novo vídeo Gamedev toda semana! Inscreva-se ► https://www.youtube.com/channel/UCd_lJ4zSp9wZDNyeKCWUstg/?sub_confirmation=1 ► Sobre Ask Gamedev Somos um grupo de veteranos da indústria de jogos que fazem vídeos sobre jogos, a indústria de jogos e muito mais! Este canal é para qualquer pessoa interessada em desenvolvimento de videogames. ► Confira Ask Gamedev no Discord https://discord.gg/RuhjHzZ ► Siga-nos Facebook: https://www.facebook.com/askgamedev/ Instagram: https://www.instagram.com/askgamedev/ Twitter: https ://twitter.com/askgamedev Web: http://www.askgamedev.com #Gameengines #Godot #Gamedev


49 thoughts on “Os melhores motores de jogo de 2021

  1. UNDERRATED BUT GOOD AS WELL…? lulz…ok…it hasn't recieved the praise and prestige it deserves but it's also good. This is why I hate english as a language and the internet and everything on it. APoloGIZE apologiZE LIKE ME apologize JUST LIKE ME OH MAI GAWWWWWWWWWWWWWWWWWWWWWWWWWd

  2. Me and my friend are planning on creating a game, but dont know what engine should we use. We need a engine that is free, not really hard to use and learn because it is our first game and has some kinda multi-user feature so we can create without being in the same computer. And if its possible, is there some good online game engine or for low end pc, because I dont think my friend's computer is the best for the task? Which game engine can you recommend? We have not decided if the game is gonna be 2D or 3D, but probably 2D because we have no experience in creating games.

  3. This is probably the most in-depth video on which game engines are best. Usually a video might just list a few game engines, give a breif description, and move on. But this video goes into a ton of detail about which game engine is best for certain types of games like 2D and 3D, it also mentions compatibility with other devices, the coding language and if its text-based or visually-based, pricing, etc. Thank you so much for making this video, it’s super useful!

  4. actually Unity might be one of the best but its also one of the most broken I've seen many broken features in unity i found rather embarrassing glitch with animation today some stuff you animate only plays the animation correctly in editing but in game it doesn't anim correctly AT ALL i made a character swing his arm and in editor it animates properly but in game it only swings the object in his hand which is the stupidest glitch ever they should be ashamed of them self's they made the worst most glitchiest animation maker probably ever. and that is only minor compared to the project corrupting features that are built in to the engine Materials Tilling if you make it larger then 4 it sometimes corrupts the project. it is awful stuff like that makes me wish i kept using Unreal

  5. If you think these games are good you need to check out the solo developer behind break city entertainment. The trailer to his upcoming game looks amazing and a cut above everything else out there at the moment.

  6. I had the idea to make a game like amnesia the dark descent with unreal engine. I tried it and I don't understand it. But I really want to do it. I wish I studied game development ☹

  7. I'm making a game and I had the tough choice between unity and godot. Im a beginner and just trying something new to be honest but unless I change my mind, I will use unity because it does handle 3d better in case I ever wanna make an fps game or something, and there are more tutorials to help me learn to use the engine

  8. Blue prints, visual scripting and drag and drop games are for dumb people. Use your own brain to learn to code. I tried learning Unity and C# scripting few years ago, i started from 0% knowledge, when I say 0% knowledge, I did not even know the very basics like variables, methods/functions, float, int and return type etc. And still enhancing my C# knowledge and i'm doing well.

  9. what do I do when I wanna make all animations in another program? i don't need physics or anything, my idea is to make a choice based psychological horror game with dope art and nice writing. the only game play is dialogue, a ton of interactive cutscenes and a few short combat and mini game elements. I wanna do all the art by myself. so basically videos playing with linked options that influence those videos

  10. Tho Construct and GameMaker are still very far away from being professional-grade tools for pretty much any sort of task… With GameMaker is a little bit less so.

    They work a lot much better as game jam and prototype-building tools, for the fact that full-blown games made with them will almost always lack the extra layer of polishing present in successful releases – for both (but not restricted to) performance and customizability limitations. Not to mention that general workflow and organization tend to scale terribly for any sort of project bigger than your average arcade-style proof of concept.

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