Zelda: Breath of the Wild Switch vs testes de estresse de taxa de quadros do Wii U!

Em nosso teste anterior de desempenho do Switch vs Wii U, focamos na falha da CPU no mundo aberto. Desta vez, estamos testando a GPU e descobrimos que o Switch avança significativamente. Inscreva-se para mais Digital Foundry: http://bit.ly/DFSubscribe Compre Zelda: Breath of the Wild: http://geni.us/aUCuX9 (Ao fazer isso, você ajuda a apoiar o Digital Foundry, pois recebemos uma pequena porcentagem de qualquer venda )
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Makes sense seeing as how the game was optimized on this console.
how did you measure framerate in portable mode?
Bruh just overclock the console by modding. Simple.
20fps? For the flagship game? And harcode Nintendo fans say switch was console of the decade? U guys are dripping with autism. That's just as bad as dark souls 3 on the consoles. And that's horrid frame rate.
I think you will get better game experience with Cemu )) 60+ fps, fast loadings
2 years later, this comment section is full of "muh graphics" cucks who praise bullshit games because 60fps when this is one of the best games of all time, and runs smoother than their virgin asses.
Sometimes I wonder why they stayed at 1080 30fps and didn't make it 1080 60fps… It makes me a bit disappointed. Because the Wii U is from 2012
For people who saying the wii u version suck
I just want to let you dick head out there that the wii u was make in 2012 and its playing a game make in 2017
Anyone else miss Dave ? I do.. poor Dave. I wonder what he's up to now
When you create a video like that, use a background music with less dynamic so that the loop of certain sections don't become so extremely noticable. Use background music that is more constant!
It’d be amazing to have something along the lines of Apple‘s CPU and GPU array from the iPad Pro in a mobile console because they absolutely slay.
Thanks for the compare of the framrates, but it is very less credible if you compare such different outputs.
The switch version locks squishy and like much lower resolution while the WiiU output is much clearer.
On my own experience, the most interessting area for benchmarking frames is in the lost woods at the deku tree.
BotW is without a doubt one of the best games i've ever played. It's up there with MGS1, Half-Life, and many more. That said the frequent dips in framerate do ruin it a bit for me at times. I don't mind it running at 30fps, it's an acceptable and playable framerate. But when everything starts hitching along when I'm in the midst of a battle it's very annoying.
I do own and play BotW on the Wii-U so maybe I should switch to the.. Switch.
its crazy that cemu already outperforms native play
you have to remember that the docked version of the switch is the only thing experiencing this frame lag. Portable mode rarely ever lags as it isnt overloaded
I love my Switch and I love Breath of the Wild!
Course we talking about Gigaflops vs Teraflops right?
Yayy in the Cemu 60 fps
Seems like the detail on tree's etc is higher on wii-u?
Comment section summary:
A 2017 games doesn't run in 4k 60fps on hardware comparable to the ps3 and Xbox 360.
FPS drops in a huge open world on a 300$ tablet (With included controllers etc) is the END of the world because 25 fps once a fortnight is so bad